Vampire: The Masquerade – Swansong is a book containing all the major stories of Vampire: The Masquerade, but also has new stories that you could play over and over again. Some people recommend this to players who are at level 8 or higher in order to take advantage of some back story information.

Vampire: The Masquerade – Swansong is a mobile game that has been released by Paradox Interactive. It is set in the world of Vampire: The Masquerade and features a story that takes place before the events of Bloodlines. This review will cover what I found to be good, bad, and interesting about this game. Read more in detail here: vampire: the masquerade – bloodhunt.

Vampire: The Masquerade - Swansong Review

65 percent overall

65%

 

Swansong presents a wonderful narrative that the player can genuinely affect, but it falls short of many of the attempts to convert the World of Darkness into video game form. Lovers of the world will want to play it, but fans of the narrative-driven RPG may be disappointed.

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Vampire: The Masquerade – Swansong is a narrative-driven RPG developed by Big Bad Wolf and published by Nacon. It is set in the Vampire: The Masquerade setting, which is part of the World of Darkness IP. It’s a stand-alone game that doesn’t need prior knowledge of the World of Darkness universe, although those who are acquainted with the setting will find a lot more complexity and mythology.

Swansong Review of Vampire: The Masquerade

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Vampire: The Masquerade — Swansong is a virtually fully dialogue-based RPG that places a strong focus on puzzle-solving and player choice and consequence.

Players take on the roles of three distinct characters: Galeb, Leysha, and Emem, each of whom is a strong vampire with their own goals and motivations. Vampires live in secret with humanity in the Vampire: The Masquerade world, tugging the political and social threads from the shadows, influencing those they can’t replace or remove.

The plot begins after a mystery murder, which threatens to disclose what the vampires have been keeping hidden for generations. Hazel Iversen, Prince of the Camarilla, recruits Galeb, Leysha, and Emem, assigning them a critical duty in exposing those who threaten the masquerade mask. Each of these people is followed as they investigate the larger plot as well as their personal reasons and dark secrets.

Vampire-The-Masquerade-Swansong-Review-DialogueVampire-The-Masquerade-Swansong-Review-Dialogue

The game revolves on a primary loop of dialogue and exploration, with many of the scenarios resembling those of a detective rather than a vampire. Each character embarks on several quests in the aim of completing a larger puzzle. The concept – and how it all comes together – is great, but it’s often overshadowed by terribly annoying design and shoddy execution.

The game is set in scenes, so it seems more like a well-crafted book or film than a computer game. Scenes may be rearranged to show more about each character and the truths they uncover. There are several discussion and event-based options, as well as more possible outcomes than I can count. Vampire: The Masquerade — Swansong would be a must-play if it were just based on the plot, but it falls short in many ways.

A character development system supports the dialogue-driven gameplay by allowing you to invest in many aspects of a character’s powers and personality. Emem may be trained to be a proficient hacker capable of breaking into even the most protected systems to acquire information and reveal secrets. Galeb, who was already a gruff and tough character, could specialize in intimidating opponents, frightening even the most obstinate rivals. While it sounds wonderful on paper, whether a character’s skills prove to be useful is sometimes a matter of pure chance.

I was often involved in conversation battles that I couldn’t win. I couldn’t locate any clues. I was unable to investigate some areas. If not for the utter lack of user knowledge, this would significantly increase the replay value, which is already high. I’ve spent hours racing around different areas, conversing with various people, trying to figure out how to open a certain door or expose a piece of a puzzle, only to discover hours later that it’s related to an other portion of the plot.

Vampire-The-Masquerade-Swansong-Review-NarrativeVampire-The-Masquerade-Swansong-Review-Narrative

Swansong is both extremely rewarding and very infuriating in Vampire: The Masquerade. When the player can tie together the clues, fitting things together as they go, intricately constructed puzzles perform well. However, if you go too far in either side, the riddles become either meaningless or completely alienating. Throughout the game, I believe the game is guilty of the latter.

It’s not necessarily the riddles’ complexity that breaks it down, but rather the delivery. Not being able to complete a problem because you were too near to a minuscule item that wasn’t highlighted when exploring one of a dozen chambers. You have an aim to chat with an NPC; you locate the NPC, but you’re stuck seeking again since another development “trigger” wasn’t turned; it seems antiquated. It’s a tough job to balance complex puzzles with just enough room for players to work with, but when Vampire The Masquerade – Swansong gets it wrong, it frequently means a lot of wandering about attempting to locate the final piece of an ambiguous puzzle.

Early on in my journey, I came across a problem in which you must move stone circles to create a certain route for blood to flow from point A to point B. On the surface, it seemed to be a simple and enjoyable puzzle, but after discovering the answer, it did not function. I spent over two hours exploring the region and experimenting with different ways before restarting the level and finding that the same approach worked completely well. This made me mistrust the game, which I couldn’t shake the rest of the time. Was there anything else wrong, or had I missed a clue?

Because it was the only save option, I had to restart the whole level. The game saves automatically; you cannot save the game yourself; you must either load your current position or retry the level. This seems to be nothing more than a ploy to drive gamers to replay the game in order to learn more about the tale, which may be annoying.

Vampire-The-Masquerade-Swansong-Review-PuzzlesVampire-The-Masquerade-Swansong-Review-Puzzles

Vampire: The Masquerade – Swansong is perhaps one of the greatest instances of a genuine choice and consequence system in recent memory, and I like exploring the many routes in these kind of games. Today’s games often promise consequences but just provide the appearance of choice, with the results seldom changed or affected. In Vampire: The Masquerade – Swansong, however, this is seldom the case. I went through the game again after finishing the first time, and it felt completely different.

I was no longer annoyed by missing little items or puzzles that I suspected were bugged, and I was free to immerse myself in the game’s story and characters. I could create characters that were tailored to the obstacles I knew they would confront, resulting in significantly more fascinating conversation and plot possibilities than I had before. Because a character lacked the ability to win a conversation conflict, I wasn’t compelled into certain avenues. It would be a very different experience if I reviewed Vampire: The Masquerade – Swansong solely based on my second playing, but I doubt many others will be eager to do so.

Swansong presents a wonderful narrative that the player can genuinely affect, but it falls short of many of the attempts to convert the World of Darkness into video game form. Lovers of the world will want to play it, but fans of the narrative-driven RPG may be disappointed.

Vampire: The Masquerade – Swansong was reviewed on a computer. The publisher had issued a digital code.

Vampire-The-Masquerade-Swansong-ReviewVampire-The-Masquerade-Swansong-Review

CaptainCamper posted a game review on May 18, 2022.

Vampire: The Masquerade – Swansong is a narrative-driven RPG developed by Big Bad Wolf and published by Nacon. It is set in the Vampire: The Masquerade setting, which is part of the World of Darkness IP. It’s a stand-alone game that doesn’t need prior knowledge of the World of Darkness universe, although those who are acquainted with the setting will find a lot more complexity and mythology.

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Vampire: The Masquerade – Swansong is a video game developed by Paradox Interactive. This game was released on Steam in March of 2018. Reference: vampire: the masquerade – swansong steam.

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