The World Ends With You first released in Japan over two years ago, and while the game never left Japan, English language versions were released as a downloadable PSN title for the PS3. To date, the Japanese version has been used as the basis for all the promotional material, and one of the true strengths of the game is the ability to read the storyline from both the Japanese and English versions. This article will detail both versions and provide you with a viewpoint of how the two versions compare.
Over the past couple of months, I’ve been playing The World Ends With You. I’d like to talk about what it is, how it’s made, and why there’s no sequel.
The World Ends With You was released in 2010, and it quickly became one of the most talked about games of its time. The story is set in the year 20XX, where humanity has banded together to form a new society called “Shinjuku”. Many of this society’s members are “captains”, and they are tasked with attacking a rival city called “Futaba”. Despite the impending danger, many of these captains are still spending most of their time frolicking around on the rooftop of Shinjuku, with little thought to their impending doom.
Square Enix’s NEO: The World Ends With You is finally here, fourteen years after Neku visited Shibuya on the Nintendo DS. Was it worth the wait, or is this location becoming a little stale? Check out our review to learn more.
Review of NEO: The World Ends With You
I’ll start by stating that I haven’t played the first game and haven’t seen any recaps on this site. That said, I never got lost in the narrative; you’ll recognize some of the characters from the original title.
The first scene of NEO: The World Ends With You (TWEWY) introduces the main character Rindo. He’s out and about in town when he receives a text from his buddy Tosai inviting him to meet up. As a result of their meeting, Tosai presents you with a rare Reaper Medal. Rindo and Tosai are on their way to meet up with someone else when Rindo has a vision of devastation. Rindo and Tosai are both sent into the Reaper’s Game moments later. The Reaper’s Game is a parallel reality that exists alongside the real world.
Monsters attack the individuals who are presently playing the game in this world. You and Tosai battle these creatures with your badges until you can gather additional friends to join the fight. The objective of the game is straightforward: finish the missions and destroy the major adversaries before the other teams to get more points. If you win, your desire will be fulfilled, but if you lose, you will vanish. Oh, and you’re only given a week to do it; no pressure. The tale will easily take you 30-40 hours to complete.
Although NEO: TWEWY is primarily an action RPG, the fights are still instanced. When you enter the battle, the action occurs in real time, and you may control several characters at the same time. You equip your badges, which count as your attacks, before entering a fight. At first, you may only have one badge on, which may seem restrictive, but I see why they did it this way. You only need one button to attack with each character while battling, yet you may control several characters at once.
At initially, there are just the two of you, and you assault with basic buttons like square and triangle. As your squad grows, you’ll eventually find yourself pressing several buttons at the same time. My squad, for example, employs an L1, R1, square, and triangle assault strategy. However, since L1 and R1 may be charged, I must keep them down while constructing my combination with my other strikes. My hands had to adjust to this new manner of play, which took a couple of hours. It would be overwhelming if I could use several buttons each character. When you gain your bearings and discover the correct combinations, it works very well.
Collecting the badges that you utilize in battle has been one of the game’s main motivators for me. It was entertaining to switch up strikes and watch how they performed in battle. Sure, you have a few duds, but the most of them were fun to use once or twice. The fact that some of them develop into new and more powerful assaults was a major motivator for me. I had one who would throw a pebble at someone, and when the situation changed, the rock became into a full vehicle. They don’t all develop, but those that do will keep you busy for quite some time.
You’ll complete riddles for the Reaper’s Game while you’re not fighting. Finding graffiti, obtaining certain meals or clothes, delivering goods, and battling adversaries are just a few examples. You’ll need to utilize your character’s abilities from time to time. Rindo, for example, may travel across time to acquire things or discover passwords. Tosai has the ability to conjure up images in people’s minds to aid memory. Another character actually invades people’s minds in order to get information or assist with side missions. There’s a little puzzle connected to each of them, so it’s not always simply a button click.
While completing side missions will earn you more money and EXP, your social network will provide you with a larger boost. You earn Friend Points by completing side tasks, which you may use on your network. After assisting someone, they join your network, and you may use your points to purchase different perks for them. You can see what you need to do to get a new buddy into your network when you are near to them. Some boosts are passive, such as turning your currency pins into real money, while others provide you tactical benefits in battle. It may seem little, but it kept me interested in the side missions.
There are a few more activities to partake in as well. Food provides persistent benefits, so making sure your squad is well nourished is critical. Each character has a favorite kind of food, therefore it’s important to figure out what it is. There’s also a Style stat to consider. Style points allow you to get discounts on new clothing that you wear. You start with around 20 style points, and some of the outfits need more than 100 to provide an additional advantage. Early on, you must decide whether you want something with low Style to receive the extra boost or simply go for raw strength and defense.
NEO: TWEWY is a really stylish game; everything about it, from the graphics to the soundtrack, exudes personality. Some of the design decisions are dubious, but for the most part, everything works. The camera angle was the oddest for me. The camera cannot be moved and has a relatively low angle of view. The structures bend almost like a fisheye camera perspective as you traverse the streets. It’s not game-breaking, but it’s unlike anything I’ve seen in previous games.
NEO: The World Ends With You is a colorful action role-playing game with a dynamic fighting system. While it isn’t for everyone, those who are attracted to its sophisticated feel will like it.
Neo: The World Ends With You was reviewed on the PlayStation 5 with the PlayStation 4 version of the game installed. The publisher gave me a digital code to use.
Square Enix’s NEO: The World Ends With You is finally here, fourteen years after Neku visited Shibuya on the Nintendo DS. Was it worth the wait, or is this location becoming a little stale? Look into it.
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It is perhaps fitting then that the story of The World Ends With You begins with a post-apocalyptic world. The future of the world rests in the hands of a young man, who awakens from a long slumber to find Tokyo has become scorched and abandoned. The once bustling metropolis has been replaced by a wasteland, and the man is forced to fight his way through this harsh new place in order to find a way to save those he loves.. Read more about neo: the world ends with you switch review and let us know what you think.
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