Which MMO has the most useless housing system? In this article, you’ll find a brief history of virtual worlds and what it means for players to have homes. We will also discuss how game developers choose which MMORPGs to launch with limited or no world building tools. Lastly, we will reveal our picks for the top 10 games in 2018 that had more than enough content without having to make your own home!
The “rift” is an MMORPG that suffers from the most useless housing system. The game does not allow you to build your own house and instead forces you to buy a pre-made one. This creates a disconnect between players who want to spend money on virtual items and those who don’t.
A few weeks ago, I was showing my seven-year-old around Villagers and Heroes, and she wanted to get herself a house. I warned her that she’d probably be disappointed because V&H’s housing is currently exterior-only. You can’t go inside. You can farm in your yard, but if you click on the door, you just get an inventory. It’s not useless, but it’s not necessarily the use new players might anticipate, either. Of course, V&H has since announced an expansion to its housing system, so I won’t be dunking on it here – just the opposite, as it’s making housing way better with those interiors.
Andrew Ross (@dengarsw): This one’s hard for me since I can often find something fairly useful about most housing. For example, I never owned a home in Darkfall since people could break down your door and rob you. However, I also realized that housing acted as a kind of small-guild housing unit for guilds who couldn’t go to war with the massive alliances. A guild could either work together and take a neighborhood or just share a single house. The community would need to work together to prevent theft, though people could also be bullied, even if the latter could easily be a major mistake and lead to major conflict escalation.
Brianna Royce (@nbrianna, blog): I should preface my personal answer by saying that there really is no completely useless or pointless housing as there will always be some small portion of players who enjoy having a private space, even if there’s nothing to do in it at all but sit there and look at the walls. And this is perfectly valid, and I would rather have a pointless space than no space.
Carlo Lacsina (@UltraMudkipEX, YouTube, Twitch): As someone who has never put any effort in owning a virtual home, I have never encountered a useless housing system because my housing system is the whole game! If my characters need a roof over their heads, then they can just hang out in a dungeon.
Chris Neal (@wolfyseyes, blog): The first response that immediately springs to mind is the stronghold of Lost Ark, though the word “housing” is being stretched to the limits of its tensile strength there; it’s more like a WoW garrison with a bit more placement customization.
Colin Henry (@ChaosConstant): I’m going to be “that guy” and say none of them is useless because the best aspect of any housing system is simply having a house in the game world that can reflect your/your character’s personality. The RP aspect — even if you never join an actual RP group and simply maintain a story and personality for your character in your head — is always a benefit.
Justin Olivetti (@Sypster, blog): While I’m sure this will ruffle feathers and elicit “well it’s not a housing system!” I’m still going to haul out Guild Wars 2’s home instances as an example. Leading up to launch, ArenaNet made such a big deal out of how these spaces would change and be tailored to the events of a player’s character. That kind of fell way short. In the subsequent years, the studio half-heartedly offered little bits of customization and functionality — a candy corn mining node here, a small garden there — without really committing to a proper housing system. It’s disappointing in light of the game’s guild halls and the fact that we know if Anet really did housing, it’d most likely be amazing.
Sam Kash (@thesamkash): I can’t offer much in the way of housing; it’s just too far outside my interest. The only housing game I ever played was The Sims. My first online housing experience was in Neopets, though. Does anyone remember Neopets? The online Tamagotchi, basically. I played that game so much. Anyway, I remember it adding housing at one point. I started to add flooring and walls and then thought, “Why am I doing this? Who is this for? I don’t really care about a house for myself online.” That’s essentially the entirety of my experience with online housing.
The “housing games” is a term that refers to MMOs with an in-game housing system. Some of the most popular games on the market are those that have this type of system.
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