Evil Dead: The Game is a direct sequel to the classic horror film. It was developed by Starbreeze Studios and published by 505 games on April 12, 2018 for PlayStation 4, Xbox One, Windows PC via Steam and Nintendo Switch.

The “evil dead the game system requirements” is a horror-themed puzzle-platformer video game developed by Starbreeze Studios and published by 505 Games. The game was released on April 12, 2017 for Microsoft Windows, PlayStation 4, and Xbox One.

Evil Dead: The Game Review — Just Groovy Enough

The Evil Dead series has a bizarre and wonderful heritage. The Evil Dead, directed by Sam Raimi and released in 1981, is a horror masterpiece in its own right, but it was the pseudo-sequel/remake Evil Dead II that defined the franchise’s campy tone. Army of Darkness was so different from the rest of the series that it didn’t even bear the Evil Dead moniker.

The cult has flourished in the years since AoD’s inception in 1992, and we deadheads have been treated to a few mediocre video games and a short-lived Starz series in the 2010s. 

Bruce Campbell’s wisecracking Ash Williams has been the series’ lynchpin since Evil Dead II, regardless of medium. Bruce Campbell’s devotion to voice Ash preserved the spirit of the series alive long enough for Ash versus Evil Dead to be a thing during the PS2-era of character action games. He’s back with Evil Dead: The Game, an all-encompassing fan service piece. 

The game, which is primarily aimed at multiplayer, is a combination of design patterns from battle royales and co-op shooters that genuinely looks and sounds like the world Raimi and his team have been creating for decades. This is a no-brainer for lovers of the Evil Dead franchise. For everyone else, keep your expectations in check and don’t expect to spend much time playing alone. 

Just Groovy Enough in Evil Dead: The Game

Evil Dead: The Game is largely an asymmetrical multiplayer experience in the vein of Dead by Daylight or Left 4 Dead. A gang of Survivors is pitted against a single Kandarian Demon in this third-person action game. Each Survivor has a distinct special power and belongs to one of four classes, whilst the demon player has three possibilities. 

Even from the character selection screen, Saber Interactive and Boss Team Games show that they care about the Evil Dead universe. You may play as any version of Ash, from the original 1981 appearance to modern Bruce Campbell, but the game also includes a large cast of auxiliary and supporting characters from the films and Ash vs. The Evil Dead.

Evil Dead: The Game is very stunning. The character models are quite well-done. For example, each Ash is aesthetically unique from the others. Outside of character barks, the writing is quite sparse, although it’s all properly campy.

The matches itself have the same basic structure: the goal locations are randomized, and you must either seek for an item or combat waves of foes in each one. Before you may finish a demon banishing ritual, you must gather the Kandarian dagger and the missing pages of the Necronomicon in every match. 

You must collaborate with your companions to fulfill goals while managing your time and fear meter as a Survivor. It’s crucial to make sure you have enough time to acquire weapons and level up your own stats, but you also don’t want to allow the demon too much time to become stronger. 


However, one of the most significant drawbacks is that playing Evil Dead: The Game requires a significant time commitment. The majority of rounds go 25 minutes or more, average approximately 30 minutes each session, which is a little on the lengthy side for this kind of game. This is worsened by the lack of map variation; at launch, there are only two multiplayer maps, both of which seem similar to one another.

Longer battles also allow the serviceable melee and ranged combat systems to wear out their welcome. The aforementioned single-player missions are regrettably a drag and dull, despite the production value being on line with the rest of the game, and tearing through Deadites may seem weightless, which isn’t a straightforward remedy. 

The most severe fault committed by the five single-player missions presently available is the absence of checkpointing. Because most of these missions are as lengthy as a multiplayer match, dying may result in the loss of up to 30 minutes of progress. They aren’t simple though, with some having a severe time restriction, which restricts how long you may dig for better loot and healing supplies, which is paradoxical. Furthermore, the bulk of your goals are fetch missions or basic combat engagements.  

There isn’t much going on here in terms of creativity. The single-player component is irritating from start to finish. Worse still, further Survivor personalities are dependent on these tasks being completed. You have no option but to pound your head against the single-player mode if you want access to the whole roster. (Anecdotally, in my post-launch review of Evil Dead, I never saw anybody play as a character who had progressed beyond the first mission.)  


Playing as the Kandarian Demon is a nice option for those who like Evil Dead but don’t have a crew. There are three classes to choose from, each with its own boss character and set of powers. You acquire Infernal Energy as the demon in order to set traps and possess other bad troops and people. Every action you do adds to your experience bar and strengthens your units.

Playing as a demon requires a different set of tactical abilities than the teamwork-oriented Survivor side. You must continually earn and spend energy in the first half of a battle in order to level up and start producing foes (minions) via portals, as well as play as the Boss character for a brief period. It doesn’t take many matches to get into a nice rhythm once you understand how the power curve works. 

Match duration may become a disadvantage if you fall behind the power curve (which you will in your first couple of games), with the late-game seeming like an unbearable waste of time as you battle (ineffectively) against Survivors who have you outgunned.  

Fortunately, playing Evil Dead: The Game for any period of time can help you better, although artificially. Each character and Demon class has its own skill tree thanks to the advancement mechanism. Playing as a certain character lets you level up quicker, as is common of this subgenre. Evil Dead, on the other hand, is more generous than other comparable games. You may re-spec any character at any moment, and you earn Spirit Points every time you finish a match or raise your overall level.

Spirit Points are the equivalent of additional XP that you may use to gain abilities from any tree. So, whether your primary character is already taken or you simply want to try out a different character, a match won’t be a waste of time. The benefits from that match may still be pumped into your favorite Ash.  

The Bottom Line in Evil Dead: The Game 



  • This is some of the greatest Evil Dead fan service I’ve ever seen.
  • Both Survivors and Demons will have a good time.
  • Progression methods that are both meaningful and generous.


  • Single-player missions are aggravating.
  • At times, combat seems light.
  • Matches are very lengthy.
  • Replayability is harmed by a lack of map variation.

The hooks are already in place to keep players committed in their character creations, and the gameplay itself is good. The substance to back up Evil Dead: The Game’s better attributes is lacking. We can’t exactly shout “hail hail” yet since content reigns supreme. 

Even though Evil Dead: The Game is the finest Evil Dead game to date, it isn’t yet fully balanced. Thankfully, the majority of Evil Dead’s flaws can be addressed via patches and content upgrades. The inclusion of a checkpoint mechanism would enhance even the single-player missions.

We can only hope Saber Interactive supports the game and makes appropriate updates since the foundation has so much promise. It’s one thing to create a game, but it’s quite another to keep a community alive. 

Evil Dead: The Game is already a must-have for dedicated fans, with plenty of fan service and a fun asymmetrical co-op experience at its core. However, with a few modifications and adjustments, it has the potential to be the best in its class. 

[Note: The copy of Evil Dead: The Game used for this review was given by Saber Interactive.]

Evil Dead: The Game is a survival horror game that was released on PC and consoles in 2016. It features some of the most iconic characters from the original film, such as Ash and Mia. In this review, I will be discussing how well the gameplay holds up to its predecessors. Reference: evil dead the game pc.

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