We are about to release our first major update to Diablo II Resurrected in a few months: the Release Candidate 2 (RC2). In an effort to make it more accessible to a wider audience, we added support for features not present in the original game, such as subtitles.

Diablo II is one of the most loved and most critically acclaimed games in the history of gaming. For those who do not know what Diablo II is, they were a group of incredibly talented developers that created the sequel to the almost unsung Diablo, which was a very successful RPG. I believe that the reason why the game is so critically acclaimed is because it is one of the only games today that has such a simple, yet fun and addictive gameplay.

Welcome to Diablo II Resurrected, an in-depth blog about the ever-popular Diablo II. There are a lot of games that have been enhanced for accessibility, and there are a lot of gamers who have hearing or visual impairments that can’t play them. The most well known examples are Skyrim and Mass Effect, but there are others like Diablo II, Portal, and Team Fortress 2. In each of these cases, designers worked to create an accessible game that is enjoyable for all players. But what’s the trade-off for this accessibility? In this post, we’ll evaluate the trade-off and see whether it’s worth it.. Read more about diablo 2 release date and let us know what you think.


Diablo II Resurrected has a new dev blog up that touts the game’s accessibility features, which were teased last week. Essentially, Blizzard is attempting to modernize the game for contemporary tastes and expectations while without detracting from those who want the same intense experience as two decades ago. It’s all about making decisions.

Blizzard’s Drew McCrory says, “The game is almost 20 years old, and the longstanding Diablo II community is hungry and deeply rooted in decades of oddities and peculiarities.” “Our staff includes several D2 purists who have logged thousands upon thousands of hours in the game before working on it professionally, and our aim isn’t to break what isn’t broken,” says the company. We all agree that it doesn’t matter how beautiful the grass is if you can’t see the legendary staff on the ground; it ruins the fundamental gaming experience. One key area where this remaster may shine is accessibility, and our goal of bringing games to more people has developed and polished more than ever before.”

McCrory goes into great depth on things like automated gold picking, which was originally designed to assist controller users but ended up helping PC users with mobility problems as well – a nice bonus. “While we created this option with one kind of player in mind, we ended up benefitting countless other players by providing them with a quality of life (QoL) option they may activate when configuring their own Diablo II experience,” he adds.

The blog has a lot more features, such as keybinding adjustments, gamma settings, UI scaling, readability, and even audio sliders.

Everyone is welcome in Hell.

Diablo II: Resurrected has made significant progress in terms of accessibility.

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July 20, 2021 — Diablo (@Diablo)


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