Fortune and Folly was always near and dear to me. I wrote it early in my college career and submitted it to several publishers for consideration. Unfortunately, their responses were all near-misses. The consensus was that the game had too many pieces and would be too expensive to produce, especially given the state of the economy at that time. But, it is a new decade! We are smarter, faster stronger than ever we were, and we’ve taken Fortune and Folly back to the drawing board…
We listed out a few items as untouchable, before making any updates, in order to preserve the game play and spirit of the original Fortune and Folly board game.
- The game always played 1-6, which means you could technically play it solo. More importantly, because of that same mechanic, people can leave the table for a time without necessitating that the game be paused.
- Intensely entrepreneurial game play around a thematic adventure.
- Win by playing your class – fortune coins.
- Wind rose navigation as a facsimile for tacking and being at the mercy of the weather.
Summary of Changes
- Reduced cargo types from 6 to 2. There is cargo and contraband. Fishing adds cargo.
- Reduced crew types from 4 to 2.
- Removed all ship cards that overlaid adventure mats. All ships are the same and have a dinghy on the back.
- Added equipment types to adjust ship stats. All equipment pieces fill a hold. Holds can otherwise hold five smaller pieces and can be mixed and matched.
- Added an encounter grid for ship/fishing encounters.
- Players can team together in a fleet.
- Combat involves rolling of die for cannon hits, increasing the engagement of firefighting.
- Ships can board one another after a brief firefight.
- Pirates can be paid off. They don’t simply sink you every time.
- Significantly reduced ship mat and game board size. Moving little flags doesn’t take much space and a smaller board will go a long way in reducing costs.
- Removed class specific ports of call.
- Removed the trader class. Any ship can and in all likelihood will perform some arbitrage between ports.
- Removed “treacherous” waters.